Plurabus

Introduction

Welcome! Plurabus is a 2D head-to-head multiplayer game played on a 100x100 board. The screen is divided into the game board, the menu (on the bottom) and the information panel (on the right). This is what the game looks like when it starts.

Start of the game

Those large checkered blocks are called Spawners. They continuously create the smaller blocks, called Agents. When the game begins you are assigned one of the two colors as your team. The other color is your opponent. Control the Agents on your team by placing tasks on the board for them to complete, called Objectives. The goal of the game is to be the first one to destroy your opponent's Spawner entirely.

Objectives

When you click and drag the mouse on the game board, it selects a rectangular region. Then, click on the triple bars icon in the menu to place an Objective.

The Objectives that you can designate on a region are:

You can also create Buildings with your Agents, also by setting an Objective through the triple bars menu. The difference is that you don't need to select a region first - select the Building that you want to create and an outline will appear around the mouse. Click the mouse where you want the Building to be constructed and an Objective will be created in the outline. The types of Buildings you can create are:

An active objective will be highlighted in yellow. Click the objective and press the X in the menu to remove it.

Controls

There are also keybinds to do each of the commands in the triple bars menu. Once a region is selected, press:

At any time, press: Press Backspace to delete a selected objective. Right click to clear the current selection.

Examples

Here is an annotated screenshot from a game:

Example Game Back